Super Lucky’s Tale is a standard platformer. It kind of reminds me of Banjo Kazooie or Spyro the Dragon where there is a hub world and then multiple portals inside the hub world. The portals take you to a platforming level. It’s a pretty standard platformer.
There are 2 different types of platformers, there are 2-D platformers like the original Super Mario Bros or Megaman and then there are 3-D Platformers like Super Mario 64 or Banjo-Kazooie. This game actually has both kinds of platforming levels. There are a lot more 3-D levels but there are a handful 2-D levels as well.
Much like Super Mario 64 where you’re goal is to collect Stars. This game has a similar concept but instead of stars its clovers. Each world, level has 4 clovers and I would usually try to collect all 4 in each level. You get 1 clover for completing the level, you get 1 for collecting 300 coins in that level, one by collecting 5 levels that spell out lucky and then each level had miscellaneous/hidden one. To simplify the game loop, collect clovers so you can open up a new area to collect more clovers. So it’s a platforming collectathon.
I wish the game was memorable, there is nothing overly special about this game. It feels like a very run of the mill Platformer. The game is also not very difficult, it’s a very low-stress game but it’s not very rewarding either. This is also a game where you don’t want to sit down and play through this is one sitting. That would drive you insane.
The way I played it was simple, I would come home from work. Play through 3-4 levels and then move onto something else for the remainder of the night. It took me a couple weeks to go through the whole game. I don’t want to sit here and just needlessly bash the game but it just doesn’t do much. It does give out easy achievement points so if you’re an achievement hunter then sure look at this game.