When I first played Xcom 2, I instantly fell in love with the game. Then I quickly realized that a lot of people were saying the same thing about Xcom 2. That it’s not as good as the first one. Xcom: Enemy Unkown was a much better game so I knew that I had to give the game a shot.
Enemy Unkown plays the exact same way as Xcom 2 and that made me very happy. If I could go back and redo the 2016 Game of the Year then Xcom 2 would have been on it. Regardless Xcom: Enemy Unkown is a turn-based strategy game where you level up units and send them on missions. Its a very stressful game because on top of its difficulty and the random nature of the shots there is also permadeath. What I mean by “random nature of the shots” each shot taken by a unit has a percentage chance of hitting. It could be 62% chance, 83% or 99%. You never know for sure whether the shot is going to connect, I have had shots in 90’s miss but I’ve also had shots in the 20’s hit. That’s what I mean by random nature when you take essentially dice rolls and mix that with permadeath. Stress levels go up.
The one thing that impressed me above all else is this is a good game. Its extremely well made and since its turn-based the game mechanics don’t feel out of date. It’s also important to note that this game can be played on the Xbox One so you don’t even have to bring out your old Xbox 360 to play it.