The third and final installment of Rocksteady’s Batman has its ups and downs but is ultimately a solid game. I’m not counting Origins in this because its kind of part of the series, it was developed by a different studio. So Rocksteady made 3 of them and therefore its the Rocksteady trilogy.
I can’t say that I was a huge fan of the series going into this game because I played Arkham Asylum and City for the first time last year and I thought they were pretty average games. At the time, they probably were mind-blowing games but in the year 2016, there really isn’t anything special about those games. The games are just a little outdated.
Anyways, regarding this particular game. My expectations were mixed going into this game. I hoped it would be a good game but I certainly didn’t expect it to be anything great. There are moments and things about this game that I really liked but then there are things about this game that I just can’t get behind.
The game starts out with Scarecrow warning Gotham by making an announcement that he’s going to bomb the city with his toxin. This allowed a vast majority of the Gotham citizens to leave and that was left were the Police, the Criminals and of course Batman. I do want to note that if you’re worried about that being a spoiler, you don’t have to worry about that, that all happens within the first 10 minutes of the game.
Now that I’ve set the game up, I think now is a good time to start looking into the nitty-gritty of this game. Where does it really miss? It’s certainly something that has been talked about a lot but it needs to be brought up again and that’s the Tank battles. They’re not good and they’re not a lot of fun. The worst part is, there seems to be a lot of them. Not to mention, I don’t really know what that has to do with Batman when I hear Batman, I certainly don’t think tank battle. It just feels like Rocksteady wanted to make a new I.P. (Intellectual Property) but they were forced to make a third installment so they threw something new into the game that just doesn’t fit.
Then there is the severe lack of boss battles. There are technically a couple of tank boss battles but once again, what does that have to do with Batman? Origins is considered the worst by most people but you have give them credit for the boss battles. In Arkham Knight, I can think of one boss fight and it’s against the Arkham Knight where you have to stealthily walk up to him a few times.
The games’ story is alright, its nothing special and they don’t really try anything new or different from the comic books. I would say for a video game story it’s good but for a Batman story, its pretty stereotypical. Batman villain does some crazy shit and Batman must stop them. As a side note, I was very excited when Nightwing showed up and you actually get to control him.
I was hoping the Joker wouldn’t be in this game at all because it just seems like every adaptation of Batman has to have the Joker in it. Spoiler alert but Joker died in the previous game so my assumption was, his reign was over. As it turns out, he is dead but he’s still living in Bruce Wayne’s head. It may sound stupid it works, as you’re progressing through the game, he’s making all of these quips and sometimes he’s insulting you.
The best part of the Arkham franchise is the combat. The combat carries this series and it and it somehow feels better in this game. Since this game came out 4 years after Arkham City, this gave Rocksteady time to go through and polish the gameplay a little more and make the combat a little better. The most satisfying feeling is when you get those long 20-30 hit combos going. You just feel like a bad-ass superhero which is exactly how you want to feel when playing a Batman game.
In most games, my least favorite part of the game is the stealth level (sometimes its the water level but that’s not in this game). In this game, I really love the stealth and will usually opt to use stealthy measures to take on the bad guys. Most games, the stealth is hide behind this rock and peak your head out. In Arkham Knight, you can keep moving above the rafters, take people out from above or there are floor grates that you sneak around from below. With this mixture, you can keep changing up your strategy so you can be unpredictable to the AI and to make it a better gaming experience, it’s nice to be able to do something different.
To wrap things up, I would say this a good game but its a good game with missed potential. There are parts that I love (the combat and stealth) and there are massive disappointments (the tank battles). Don’t get me wrong, I don’t hate the Batmobile. I enjoyed driving around the city in the vehicle itself and even some of the car chases were fun but when you’re stationary, shooting a cannon and taking out drones, it just doesn’t work.